![]() ![]() Occasionally, though, there is a particularly troublesome battle in front of certain pathways or treasure chests, just to make sure you can't stomp your way around the board with no resistance. Once the battle is done, you pick up a spirit that likely does the same thing as a handful of other spirits you have, and then you move on to the next dot on the map to repeat. Many of these fights are over in a few seconds if your Spirit is strong enough and you choose the right type from the effectiveness triangle (Shield, Grab, or Attack). ![]() The issue with this mode is that the idea of difficulty isn't present in a satisfying way. Once the enemy is defeated, you gain the Spirit for use in future battles. There are only so many variations of fighting with periodic screenshake against the Spirit of a large enemy, after all. These are generally fun little nods to characters which couldn't be included in the game, and each and every Spirit battle has a different theme, even if you do start to see repeat effects after a while. For example, a fight against Mario with a Hal Emmerich Spirit turns this to fighting Dr. However, the enemies that you're facing also have these Spirits equipped and the fight is lightly themed on the spirit. These Spirits can be leveled up to increase their effectiveness in battle, transformed to gain new traits, or trained to infer additional buffs and debuffs. The twist in this mode is that you can equip Spirits, which are pictures of various characters from other franchises that act as stat buffs and come with abilities or traits, such as increased damage with Magic attacks or the privilege of starting a fight with a certain item. You're pitted against a CPU or a team of CPUs and are tasked with taking them down. Some of these challenges unlock a new fighter on the roster to play as, and all of these challenges are some variation of a basic Smash match. ![]() You start out as Kirby, and you make your way all over a giant map and complete challenges as you go. ![]() Ultimate's version of a single-player campaign. That's not to say I haven't had a hard time, or that it's been smooth sailing as I've traversed the board, but I haven't run into anything that's tested my skills or forced me to adapt how I play.įor anyone who doesn't know, Spirit Mode is Smash Bros. I've yet to feel legitimately challenged in Spirit Mode. ![]()
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